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Lots of companies are working on VR, and we're led to believe that this is the defining technology of the near future. I'm an optimist when it comes to new technologies, so I wanted to try it out to get a status of where we are today.

My background in VR is not great - I tried a giant helmet once in the 90s at a technology fare. It was a very pixelated rollercoaster, it was all very interesting, and nothing became of it. I tried a VR setup in a Medialogy lab ca 2007, and it looked better but it was mostly a very expensive way of doing storytelling with better immersion.

The reason I find VR interesting today is that it has become cheap, because you can use your smartphone for all the tech and just add some lenses via Google Cardboard. A DIY kit can be had for a dollar ...

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I'm an iOS developer at Snapsale, and I spend some time on the road, either travelling to our main office in Oslo, or to conferences. For my out-of-office work, I chose the entry-level Macbook.

The specs were not very powerful: a 1,1Ghz dual-core Broadwell Core-M with 8GB of RAM and 256GB SSD. But then again my expectation was mainly to do meetings and notes, UI review and the occasional Xcode hacking. Thus I chose 12" to optimize for being able to "comfortably" work from the flight seat and the coach seat, and retina for working on UI together with our designer.

Optimizing for the screen is something I would not have expected to do five years ago, and I must admit to being a bit hesitant to how the Macbook would deal with Xcode. The answer is: surprisingly well. What I had not factored in was that the SSD is ...

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Welcome to my website. The reason I have a website is that I like to maintain a space where you can find my content. But the way I use the internet, which is not so different from so many others, I leave much of my original content in places like Facebook and Twitter. I don't mind sharing, if I did I'm sure this content would have been behind a paywall and no-one would read it, but I do like to remain in control of it. When I give it to Facebook and Twitter, they can do more or less what they would like with it.

I'd therefore like to put it out there that I'm investigating options to have what I write there appear here also. Either as a carbon-copy, or even better, with this space as the original source. I could do that as a separate micro-blog feed, but I think that I perhaps prefer embedding it between the blog posts. We'll see, ...

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I started using a treadmill under my desk August 21st 2015. Today, January 6th 2016, I did my 1.000.000th step at the end of my working day. (or 425 kilometers in 45 days - yes I have been travelling much)

I wrote about my first impressions of using the treadmill, and since then I have really been loving it. I'd like to use this opportunity to give you my impressions one million steps in. :-)

First of all: I'm being at least as productive working while walking on a treadmill as I was before. I believe I'm being more productive, but if that is because of the treadmill, better tooling, better architecture or what is hard to say.

My ambition was 15.000 steps a day, but my daily average is about 23.000 steps a day, and that is a little less than ...

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November 2nd I started working at Snapsale as the head of iOS development. At the moment that means the head of me, so I get to do all the fun stuff myself. :-)

In that context I'm setting up an iOS test lab, that I've called "Snapsale iOS Lab" (yes, I'm that original in my naming). For my own sake, to remember with future devices, and to inspire other iOS developers (this might even apply to some degree to other mobile app devs), here is the list of tasks I do for each device.

When setting up a new iOS device:

  • Set it up with the labs iCloud account
  • Set no TouchID or PIN code
  • Turn off key sound
  • Give it a name with the template "iOS Labs [iOS/iPhone/AppleTV] [modelNumber] w/iOS [version]"
  • Turn off automatic screen lock
  • Turn on automatic downloads ...
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